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Boxart for Fire Emblem: Radiant Dawn
Fire Emblem: Radiant Dawn
on RetroAchievements (Wii)

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players who liked Fire Emblem: Radiant Dawn also liked:
Boxart for Fire Emblem: The Sacred Stones
Fire Emblem: The Sacred Stones
on RetroAchievements (Game Boy Advance)
53% audience match

In Fire Emblem: The Sacred Stones, you must help protect the nation of Renais from the invading Grado Empire. Plan your strategy, choose your units, and then lead your soldiers in to battle. The more experience your soldiers gain, the more you can upgrade their abilities. This time, your soldiers can gain experience by fighting new monsters in the Tower of Valni.

Boxart for Fire Emblem: Shadow Dragon
Fire Emblem: Shadow Dragon
on RetroAchievements (Nintendo DS)
44% audience match

Fire Emblem: The Dark Dragon and Sword of Light is the first game in the Fire Emblem series, developed by Intelligent Systems and published by Nintendo. It was first released on the Famicom (known internationally as the Nintendo Entertainment System) on April 20, 1990. It takes place on the continent of Archanea. It stars Marth, a character who later appeared in Super Smash Bros. Melee. The first time the game was released outside of Japan was in the form of a limited edition port for Nintendo Switch, under the same name, that runs a localization script in the background, but the original version of the game was never released outside of Japan.

Boxart for Fire Emblem: Path of Radiance
Fire Emblem: Path of Radiance
on RetroAchievements (GameCube)
35% audience match

Fire Emblem: Path of Radiance is a tactical role-playing video game developed by Intelligent Systems and Nintendo SPD, and published by Nintendo for the GameCube home console in 2005. It is the ninth main installment in the Fire Emblem series,[c] and the third to be released in the west. As with previous installments, gameplay revolves around positioning characters on a battlefield to defeat an opposing force. If characters are defeated in battle, they are removed from the rest of the game.

Boxart for The Legend of Zelda: Twilight Princess
The Legend of Zelda: Twilight Princess
on RetroAchievements (Wii)
33% audience match

The Legend of Zelda: Twilight Princess is the last Zelda game for GameCube, it was highly anticipated by many members of the gaming community and was regarded as finally fulfilling the dreams of those who wanted a much more realistic and mature game than the ones before. The art is similar to the naturalistic style of Ocarina of Time, rather than the cel-shaded look of The Wind Waker. The main adventure takes place in several provinces with dungeons and temples. New to this game is the ability for Link to transform into a Wolf when entering the Twilight. As a wolf, Link can use his senses to solve puzzles and get past obstacles, he can also dig holes to find hearts and rupees. Twilight Princess has received universal acclaim from reviewers and journalists, who cited it as the greatest Zelda game of all time.

Boxart for Dragon Quest IX: Sentinels of the Starry Skies
Dragon Quest IX: Sentinels of the Starry Skies
on RetroAchievements (Nintendo DS)
25% audience match

In Dragon Quest IX: Sentinels of the Starry Skies, players begin their adventure as a city guardian who is sent to retrieve a sacred trees fruits, which have the power to grant wishes. Players travel the world, conquer fearsome monsters and unravel an epic storyline. During their journey, players will encounter mighty opponents in fast-paced battles, and also interact with a colorful cast of characters.

Boxart for Xenoblade Chronicles
Xenoblade Chronicles
on RetroAchievements (Wii)
25% audience match

Xenoblade Chronicles follows Shulk and his band of friends as they search for answers about the mysterious "Monado" sword and defend their homeland from violent robotic creatures known as the Mechon. The game contains an open world design and strongly emphasizes exploration due to the world's large size. The game was very well received by critics, with many citing it as a great example of innovation and improvement in Japanese role-playing video games. The game has spawned a sub-series of the larger "Xeno" series, including Xenoblade Chronicles X (Wii U) and Xenoblade Chronicles 2 (Switch).

Boxart for Dragon Ball Z: Attack of the Saiyans
Dragon Ball Z: Attack of the Saiyans
on RetroAchievements (Nintendo DS)
22% audience match

The game follows the Saiyan Saga of the original DBZ story starting from the World Tournament and Goku's triumphant defeat of Piccolo. Players take the role of Goku and travel the DBZ universe from jungle to Snow Mountain on their quest to victory. Dragon Ball Z: Attack of the Saiyans features a host of original features which will be sure to thrill fans, such as brand new gameplay, unique game modes, fun side quests and content never before seen in either the anime or manga series.

Boxart for Fire Emblem: The Blazing Blade
Fire Emblem: The Blazing Blade
on RetroAchievements (Game Boy Advance)
20% audience match

It is the seventh game of the Fire Emblem series, the second game in the series to be released for the Game Boy Advance, and the first to be released in both North America and Europe. It features a prologue storyline designed to introduce newcomers to Fire Emblem gameplay and tactical basics. The overall narrative is a prequel to the events of the previous game, Fire Emblem: The Binding Blade, which is set twenty years later. The game was first released under the localized title "Fire Emblem" in the West, but it was later rebranded as "Fire Emblem: The Blazing Blade" when Fire Emblem Heroes was released.