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Final Fantasy X-2 is the direct sequel to Final Fantasy X, developed and published by Square Enix. It was the first direct sequel game in the Final Fantasy series and the first to feature an all-female playable cast. It also returned to the job system not seen in the main series since Final Fantasy V. The game uses a character class system where the equipped dressphere determines her abilities and stats. Party members can switch to any dressphere in their Garment Grid to swap to new skills and adapt to different opponents. It makes use of the Active Time Battle system that was absent from Final Fantasy X. The party has access to all locations early on and can visit them through the Celsius, complete several minigames and sidequests in a chapter before progressing through the story to the next one.
Final Fantasy VI is the sixth main installment in the Final Fantasy series, developed and published by Square. It was the final title in the series to feature two-dimensional graphics, and the first story that did not revolve around crystals. The game gives players up to fourteen playable characters, the largest cast in the series, and features the Active Time Battle pseudo-turn based menu command system. A party can consist of up to four characters, though some events require the player to assemble three different parties of up to four and switch between them. Each character has a unique command ability, such as Terra's Trance, Locke's Steal, Edgar's Tools or Sabin's Blitz, and can also learn Magic spells from earning AP from battles with magicite equipped. Each character's rare Desperation Attack will randomly activate after using the Attack command when at critical health.
Final Fantasy VII is an unlicensed "Shanzhai" demake of SquareSoft role-playing game of the same name, originally released for PlayStation in 1997. This two-dimensional "port" was developed and published by Chinese company Shenzhen Nanjing Technology for Subor, a Nintendo's Family Computer clone console series (internationally known as the NES). The cartridge itself is unique, as it is structurally different from licensed Famicom cartridges in terms of hardware and programming.
Sonic Adventure 2 is the sequel to Sonic Adventure. It was the final Sonic game for the Dreamcast after Sega discontinued the console. Two new playable characters were introduced, Shadow and Rouge, who would go on to become two of the most recurring characters in the Sonic series. The story features good vs evil: Sonic, Tails and Knuckles attempt to save the world, while Shadow, Doctor Eggman and Rouge attempt to conquer it. The levels are divided into three gameplay styles: fast-paced platforming for Sonic and Shadow, multi-directional shooting for Tails and Eggman, and action-exploration for Knuckles and Rouge.
God of War is the sequel to God of War III as well as a continuation of the canon God of War chronology. Unlike previous installments, this game focuses on Norse mythology and follows an older and more seasoned Kratos and his son Atreus in the years since the third game. It is in this harsh, unforgiving world that he must fight to survive… and teach his son to do the same.