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Final Fantasy II
on RetroAchievements (PlayStation Portable)

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players who liked Final Fantasy II also liked:
Boxart for ~Hack~ Final Fantasy IV: Ultima
~Hack~ Final Fantasy IV: Ultima
on RetroAchievements (SNES/Super Famicom)
44% audience match
Boxart for Final Fantasy IV
Final Fantasy IV
on RetroAchievements (SNES/Super Famicom)
33% audience match

FINAL FANTASY IV is the fourth main installment in the FINAL FANTASY series, developed and published by Squaresoft. It was released in July 1991 for the Super Nintendo Entertainment System in Japan, and released as FINAL FANTASY II in North America in October 1991 with alterations made due to Nintendo of America's guidelines at the time.

Boxart for Final Fantasy IV: The Complete Collection
Final Fantasy IV: The Complete Collection
on RetroAchievements (PlayStation Portable)
30% audience match

After 20 years, Final Fantasy IV and its acclaimed sequel, The After Years, are now combined into one package as the ultimate role-playing game experience. A cast of unforgettable characters fight through one of the grandest stories ever told with stunning new graphics, a re-arranged, award-winning soundtrack, and bonus game features that provide the absolute Final Fantasy IV experience. Experience vibrant visuals and unforgettable melodies - includes all-new 2-D graphics designed for the PSP system's 16:9 format. Also includes a new arrangement of one of the most acclaimed video game soundtracks of all time!

Boxart for Tony Hawk's American Wasteland
Tony Hawk's American Wasteland
on RetroAchievements (PlayStation 2)
25% audience match

You are a new skater in the city of L.A.. The main drive of the game is that your hanging around with a skating group and its leader, who also happens to be a skating legend, at their skate park in Beverly Hills called Skate Ranch. Throughout the game you must help your friends by getting skate pieces for Skate Ranch. The game marks the third reinvention of the series, with Pro Skater being the first, and Underground being the second. It comes with brand new features like the ability to change your personal appearance in game, as well as the ability to get off of the skateboard and use a BMX. For the first time all of levels are strung together into one big environment, which gets rid of loading times and menu selection. Old features were also kept like Create-a-park, which dates back to the Pro Skater series. Missions are still acquired by going up to random people or friends and accepting the mission they want you to run. The game also includes a multiplayer mode and co-op for up to 2 players for added replay value.

Boxart for Final Fantasy V: Advance [Subset - Four Job Fiesta]
Final Fantasy V: Advance [Subset - Four Job Fiesta]
on RetroAchievements (Game Boy Advance)
25% audience match
Boxart for Devil May Cry 3: Dante's Awakening - Special Edition
Devil May Cry 3: Dante's Awakening - Special Edition
on RetroAchievements (PlayStation 2)
24% audience match

Devil May Cry 3: Dante's Awakening is a prequel to the first Devil May Cry. The game plays very differently from its predecessors, as it puts much more emphasis on style rather than simple demon slaying. As such, combat is much more intense and faster than before. An all-new Style system that allows you to select your fighting style has also been incorporated.

Boxart for Final Fantasy
Final Fantasy
on RetroAchievements (PlayStation Portable)
21% audience match

Final Fantasy, also known as FFI in re-releases, is the first role-playing game title in Square's flagship Final Fantasy series. The game puts players in control of four characters known as the Warriors of Light, and begins by asking the player to select the classes and names of each. The Warriors of Light can traverse the maps of dungeons and towns, which are connected by a world map, and will run into random encounters with enemies or fight bosses.

Boxart for Final Fantasy II
Final Fantasy II
on RetroAchievements (NES/Famicom)
21% audience match

Final Fantasy II is the second installment in the Final Fantasy series, developed and published by Squaresoft. It was directed by Hironobu Sakaguchi, with Yoshitaka Amano designing the characters and Nobuo Uematsu composing the score. It was notable for being one of the first story-intensive RPGs released for console systems, and introducing many series staples, including chocobos and a character named Cid. Its story is unrelated to the original FINAL FANTASY, and its gameplay is a major departure from the previous title for eliminating the traditional experience-based progression system.