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Emerald Dragon
on RetroAchievements (SNES/Super Famicom)

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Boxart for Dynasty Warriors 3: Xtreme Legends
Dynasty Warriors 3: Xtreme Legends
on RetroAchievements (PlayStation 2)
67% audience match

Dynasty Warriors 3 is the third installment of the Dynasty Warriors series in North America and the second within the Shin Sangoku Musou series in Japan. It is a spin-off from the video game Romance of the Three Kingdoms and based around a series of books by the same name, written by Luo Guanzhong. The game contains a number of fictional and non-fictional elements from the same era in Chinese history that Romance of the Three Kingdoms is set. However, it follows the main events of part of the story which is to unify China under the single rule of a kingdom.

Boxart for Victorious Boxers 2: Fighting Spirit | Hajime no Ippo: ALL-STARS
Victorious Boxers 2: Fighting Spirit | Hajime no Ippo: ALL-STARS
on RetroAchievements (PlayStation 2)
50% audience match
Boxart for Baten Kaitos: Eternal Wings and the Lost Ocean
Baten Kaitos: Eternal Wings and the Lost Ocean
on RetroAchievements (GameCube)
50% audience match

An original roleplaying game for Nintendo GameCube from the team behind Xenosaga. The game makes heavy use of cards for everything from fighting battles to purchasing items. Cards are actually a central part of the story as well, as they are holders for "Magnus" which is short for "Magna Essence." Magnus is the true nature of all things throughout the world, including swords, magic spells and even apples that are gathered in the town in which your adventures start out. A real item can be turned into Magnus form and stored in a blank card. It can then be taken out from the card and will turn back into real form. Features detailed CG cutscenes to tell the story and turn-based battle sequences.

Boxart for Dynasty Warriors 6
Dynasty Warriors 6
on RetroAchievements (PlayStation 2)
40% audience match

Based on the epic novel, Romance of the Three Kingdoms, the genre-defining Dynasty Warriors series depicts the massive battles ignited by the fall of the Han Dynasty when three rebellious states moved to overthrow the Emperor of China. Expanding over the original with a new combat engine, Dynasty Warriors 6 delivers the exhilaration of single-handedly destroying thousands of soldiers on massive fields of combat. The lightning-fast king-fu fighting, fluid animation, intuitive combat system and immersive game environments push the limits of tactical action!

Boxart for Walk It Out!
Walk It Out!
on RetroAchievements (Wii)
33% audience match

Walk it Out! provides gamers on the Wii platform with a unique way to explore an inviting and entertaining gameworld, while staying active and social. Containing both local single player and multiplayer options, and supporting the DanceDanceRevolution (DDR) controller for Wii, the Wii Remote/Nunchuk configuration or Wii Balance Board, players walk to the rhythm of an in-game soundtrack, as well as take on a series of mini-games. With continued success the gameworld expands with new physical elements, as well as additional songs by popular artists which together keep the fun coming and players moving as they discover new challenges with each step they take.

Boxart for Tokyo Xtreme Racer: Drift 2
Tokyo Xtreme Racer: Drift 2
on RetroAchievements (PlayStation 2)
29% audience match

The mountains of Japan are calling - and so are your racing rivals. With the mysterious disappearance of the reigning champion, the tournament crown is suddenly up for grabs. Many will vie, only one can win. Do you have what it takes to race, grind and drift your way to the ultimate racing prize? Race in the dangerous mountains of Japan - Hakone, Niko, Haruna and Akagi - all faithfully recreated using the most advanced laser techniques to maintain every tight twist and turn.

Boxart for Metroid Prime 2: Echoes
Metroid Prime 2: Echoes
on RetroAchievements (GameCube)
22% audience match
Boxart for The Legend of Zelda: The Wind Waker
The Legend of Zelda: The Wind Waker
on RetroAchievements (GameCube)
8% audience match

The Legend of Zelda: The Wind Waker is the first Zelda game for the Nintendo GameCube and also the first in the series to employ cel-shading, a lighting and texturing technique that results in the game having a cartoon-like appearance. Like its predecessors, The Wind Waker is an action game with puzzle-solving and light role-playing elements. Basic gameplay mechanics are similar to those found in Ocarina of Time, but it differentiates itself with its massive Great Sea which must be explored using a boat named King of Red Lions.