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Dragon Spirit
on RetroAchievements (PC Engine/TurboGrafx-16)

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players who liked Dragon Spirit also liked:
Boxart for Dragon Quest Heroes: Rocket Slime
Dragon Quest Heroes: Rocket Slime
on RetroAchievements (Nintendo DS)
40% audience match

Dragon Quest Heroes: Rocket Slime is based in the fictional world of Slimenia, specifically in the capital city of Boingburg. It begins with four Slimes, Rocket, Hooly, Bo, and Swotsy, who are playing in front of the castle. Hooly has gotten his hands on a valuable flute, and in response to the flute being blown by Rocket, his father comes running over, forcing Hooly to stick the flute in Rocket's mouth. Afterward, an organization known as the Plob invades Boingburg, capturing 100 of its 101 inhabitants. Because he was distorted and long, the Plob mistakenly believed Rocket was not a Slime but a worm, and discarded him into Forewood Forest. There, Rocket begins his journey to rescue his fellow slimes, who have been locked up in large treasure chests.

Boxart for Picross NP Vol. 1
Picross NP Vol. 1
on RetroAchievements (SNES/Super Famicom)
37% audience match

The first of a series of eight Picross puzzle games distributed over the Nintendo Power cart-writing service. This part includes puzzles featuring characters from Pokémon Red and Blue.

Boxart for Elevator Action Returns
Elevator Action Returns
on RetroAchievements (Saturn)
36% audience match

Elevator Action Returns, also known as Elevator Action II, is a 1994 run and gun arcade game developed and published by Taito. It is the sequel to Elevator Action (1983), featuring a much more gritty and realistic setting. Returns retains the elevator-based gimmick from the original, but expands the gameplay system and replaces the spy motif with a new scenario involving a paramilitary team fighting against a terrorist group.

Boxart for Sigma Star Saga
Sigma Star Saga
on RetroAchievements (Game Boy Advance)
35% audience match

When a double-agent's allegiance begins to waver, the galaxy finds itself in a precarious position. Humanity is struggling to survive against the Krill onslaught. Ian Recker, a decorated pilot, goes undercover to investigate the Krill's secrets, but finds himself trapped in a moral dilemma. The first RPG on Game Boy Advance to combine a deep storyline and well-developed characters with a space-shooter battle engine. Customizable weapons including over 15,000 Gun Data combinations. Branching storyline with four ending and 20+ hours of gameplay.

Boxart for Phantasy Star Online Episode I & II Plus
Phantasy Star Online Episode I & II Plus
on RetroAchievements (GameCube)
22% audience match

Create your own character from one of three races (Android, Human, or Newman) and choose a class (Hunter, Ranger, or Force type) to journey through the new world of Ragol. Play with up to 3 other people. Progress through 4 difficulties and complete side quest story lines to unlock better items.

Boxart for Final Fantasy II
Final Fantasy II
on RetroAchievements (NES/Famicom)
22% audience match

Final Fantasy II is the second installment in the Final Fantasy series, developed and published by Squaresoft. It was directed by Hironobu Sakaguchi, with Yoshitaka Amano designing the characters and Nobuo Uematsu composing the score. It was notable for being one of the first story-intensive RPGs released for console systems, and introducing many series staples, including chocobos and a character named Cid. Its story is unrelated to the original FINAL FANTASY, and its gameplay is a major departure from the previous title for eliminating the traditional experience-based progression system.

Boxart for Crash Bandicoot: The Huge Adventure
Crash Bandicoot: The Huge Adventure
on RetroAchievements (Game Boy Advance)
21% audience match

Tired of endlessly doing battle with meddling bandicoots, the nefarious Dr. Neo Cortex shrinks the entire Earth, and Crash and Coco along with it, to the size of a wumpa fruit. Luckily, Coco invents a machine to reverse the effects, but she needs crystals from around the world to power it. Crash must retrieve the crystals to help return the entire planet to its natural state. Experience Crash's biggest adventure yet, with gameplay modes ranging from side-scrolling to 3D chase levels to aerial dogfight combat sequences. Battle your way through over 20 huge levels and six unique locations to defeat Cortex and save the world.

Boxart for The Legend of Zelda: Oracle of Seasons
The Legend of Zelda: Oracle of Seasons
on RetroAchievements (Game Boy Color)
21% audience match

The Legend of Zelda: Oracle of Seasons is one of two Zelda titles released for the Game Boy Color, the other being Oracle of Ages. The game retain many gameplay elements from Link's Awakening such as the graphics, audio and top-view perspective. It also features eight dungeons and a large overworld to explore like in the previous games. Oracle of Seasons is said to be more action-oriented than its counterpart being more puzzle-oriented. After completing one of the two games, both can be linked to form a single linear plot with an alternate ending. Oracle of Seasons and Oracle of Ages were often credited as being two of the top games for the Game Boy Color.