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Boxart for Dragon Quest V
Dragon Quest V
on RetroAchievements (SNES/Super Famicom)

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players who liked Dragon Quest V also liked:
Boxart for Arc the Lad II
Arc the Lad II
on RetroAchievements (PlayStation)
80% audience match

This direct sequel to "Arc the Lad" continues the unfinished story of the first game, but starts from a totally different perspective. You control a bounty-hunter named Elk, who suffers from amnesia. On his quest for his own true identity he discovers the powers hidden within him, and the destiny of his entire tribe. While pursuing his archenemy, Elk meets up with Arc, the hero of the first game, and then both realize they have been looking to destroy the very same evil. The battle system of "Arc the Lad II" is similar to the one used in its predecessor: in battles you can move your characters on the battle field, and your proximity to the enemies plays an important role. You cause and take different amounts of damage depending on your position on the battle field. Unlike the first game, this one is a full-fledged adventure/RPG, without the "strategy" feel of the predecessor. You move through the game world on your own, visiting towns and exploring dungeons.

Boxart for Shin Megami Tensei II
Shin Megami Tensei II
on RetroAchievements (SNES/Super Famicom)
80% audience match

Fifty years have passed since the hero of Shin Megami Tensei followed the neutral path, defeated the leaders of Law and Chaos, and founded a state where followers of both ideologies could live freely. But his reign of freedom doesn't last long. The Messian faith gains power, expanding the Cathedral into a new enclosed environment named Tokyo Millennium. The Gaians rise up, but their rebellion is repressed by the Messians' elite warrior class, the Temple Knights. People flock into the encapsulated city, submitting themselves to the strict hierarchy imposed by the Messian Center, where only the privileged living in the Center district are safe from demonic assaults. A few years later, a retired arena fighter Okamoto rescues a man named Hawk, who was fighting for his life against a demon. He trains him to fight in the arena of the Valhalla district, hoping that he would win the tournament, which will grant them both citizenship in the Center district. When Hawk succeeds, he is brought before a Messian bishop, and learns the shocking truth about his own origins and the role he is supposed to play in the grand scheme of events. A new battle for a better future begins. Shin Megami Tensei II retains all the gameplay features of the previous game. The player is able to summon demons, fuse them to create more powerful ones, make them participate in battles, talk to random enemies and receive information from them, etc. The combat is turn-based, and the player explores the complex, maze-like dungeons from a first-person perspective view. Like in the first game, the Law, Chaos, and Neutral alignments play an important role: during the course of the game, the player will have to make choices that influence the alignment of the protagonist, steering the storyline into different directions. New features include a "magic succession" system, which allows demons to carry over their original magic spells when they are fused into new ones, a few additional spells and abilities, and the possibility to play at the casino and win unique items.

Boxart for Dragon Quest IV
Dragon Quest IV
on RetroAchievements (NES/Famicom)
75% audience match

Dragon Warrior IV differs from the rest of the series by breaking up the game into five distinct chapters, each of which focuses on a different protagonist or protagonists. The first four are told from the perspective of the Hero's future companions and the fifth one, from the hero's perspective, brings all the characters together as they begin their journey to save the world.

Boxart for Final Fantasy IV
Final Fantasy IV
on RetroAchievements (SNES/Super Famicom)
67% audience match

FINAL FANTASY IV is the fourth main installment in the FINAL FANTASY series, developed and published by Squaresoft. It was released in July 1991 for the Super Nintendo Entertainment System in Japan, and released as FINAL FANTASY II in North America in October 1991 with alterations made due to Nintendo of America's guidelines at the time.

Boxart for Dragon Quest VII
Dragon Quest VII
on RetroAchievements (PlayStation)
50% audience match
Boxart for Dragon Quest III
Dragon Quest III
on RetroAchievements (NES/Famicom)
46% audience match

Dragon Quest I.II is an enhanced remake of the first two Dragon Quest games. It has few modifications to gameplay, but the interface and graphics have been enhanced to be on a par with the 1992 Dragon Quest V, and the games have been rebalanced to make them slightly easier.

Boxart for Dragon Quest IX: Sentinels of the Starry Skies [Subset - Item Inquisitor]
Dragon Quest IX: Sentinels of the Starry Skies [Subset - Item Inquisitor]
on RetroAchievements (Nintendo DS)
44% audience match
Boxart for Final Fantasy XII
Final Fantasy XII
on RetroAchievements (PlayStation 2)
40% audience match

The game takes place in the fictional land of Ivalice, where the empires of Archadia and Rozarria are waging an endless war. Dalmasca, a small kingdom, is caught between the warring nations. When Dalmasca is annexed by Archadia, its princess, Ashe, creates a resistance movement. During the struggle, she meets Vaan, a young adventurer who dreams of commanding an airship. They are quickly joined by a band of allies; together, they rally against the tyranny of the Archadian Empire.