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Boxart for Diner Dash: Sizzle & Serve
Diner Dash: Sizzle & Serve
on RetroAchievements (Nintendo DS)

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players who liked Diner Dash: Sizzle & Serve also liked:
Boxart for Devil Kings
Devil Kings
on RetroAchievements (PlayStation 2)
44% audience match

Devil Kings is in the same vein as the Dynasty Warriors series. Whereas in Dynasty Warriors, however, Koei focuses on ancient Chinese history, Devil Kings focuses more on feudal Japan, but with a fictional setting with the ability to use modern day weapons such as chain guns and shotguns as well as fighting legendary and fictional characters from the past. The story takes place as the Devil King, a king possessed by the soul of the Devil, has unleashed an unholy army on the world to bend it to his will as the player must stop him along with many of his minions including his wife Lady Butterfly, his general the Red Minotaur, as well as loyal assassins Scorpio and Venus. The gameplay is more arcade hack-and-slash style, with the ability of using magic spells to wipe out entire waves of enemies and as mentioned before, the ability to use modern day weapons along with historical weapons such as spears, swords among others. There are six playable characters to use as well, each with their own story told in CG and anime cutscenes as well as two modes of play, Conquest (the main story of the game) and Free Mode (where players can play in any unlocked stage they have completed).

Boxart for Donald Duck: Goin' Quackers
Donald Duck: Goin' Quackers
on RetroAchievements (Game Boy Color)
29% audience match
Boxart for Action Man: Robot Atak
Action Man: Robot Atak
on RetroAchievements (Game Boy Advance)
17% audience match

Action Man: Robot Atak is based on the direct-to-DVD animated film of the same name, in turn based on the line of toys. To stop the evil Dr. X and his army of robots that have been attacking cities across the globe, Action Force seek out his secret hideout, Island X. Dropped on different parts of the island, Action Man, Redwolf and Flint must first find each other, and then put an end to the evil doctor's plans. Most of the game's 17 levels take the form of a side-scrolling platformer with a heavy action focus. To get to the level exit, the controlled character must jump pits and gaps, climb ledges and take out many enemies, different varieties of X' robots and various animals native to the island: spiders, bats, even dinosaurs. Each character has slightly different abilities (until the finale, which hero is controlled depends on the level): Native American Redwolf always carries his bow, while Action Man and Flint start most levels with only their fists. They can pick up weapons, though, including throwing discs (for Action Man only), several different guns (which can be further enhanced by timed power-ups) and a boomerang (for Australian Flint only). Only Flint can double jump. Picking up 50 Action Man icons gives an extra life. Regular extra lives and health power-ups are also available, and a reset checkpoint is available every few screens. Variety from the platform levels comes in two levels where Flint uses his dirt rider and Redwolf surfs the waves. These are seen from behind the heroes as they must avoid or blast away obstacles and collect Action Man icons. Action Man lives up to his name in a level where he rides a motorcycle up a volcano (shooting missiles at enemies and jumping across gaps) and another one where he straps helicopter blades to his back to fly towards the level end.

Boxart for Sly Cooper and the Thievius Raccoonus
Sly Cooper and the Thievius Raccoonus
on RetroAchievements (PlayStation 2)
11% audience match

Sly Cooper and the Thievius Raccoonus is a stealth-platformer developed by Sucker Punch Productions and published by Sony Computer Entertainment. Released in 2002 for the PlayStation 2, the game follows Sly Cooper, a skilled raccoon thief, as he and his gang attempt to recover the Thievius Raccoonus, a book containing the secrets of his family's thieving legacy. The gameplay combines stealth, platforming, puzzle-solving, and light combat, and is noted for its cel-shaded visuals and humorous narrative. This game is divided into five worlds, each themed around a particular part of the world and the villain headquartered there. Most worlds are structured as a central hub with entrances to numerous individual levels. Each of the levels has a primary goals which earns the player a key. You must collect all the keys in the world to fight the world's boss. Many of the levels have a platformer structure. The objective of these worlds is to reach the location of the key. There are substantial stealth elements here as the player must dodge searchlights and trips lasers which set off alarms and avoid alerting guards. In addition to the main objective, there are clue bottles to find. Finding all the clues in a level allows you to open a safe with a page from the Thievius Raccoonus which grants a new ability of some sort. After getting this, there is also a master thief sprint where the player must get from the start of a level to the exit within a time limit.

Boxart for Spyro the Dragon
Spyro the Dragon
on RetroAchievements (PlayStation)
6% audience match

Spyro the Dragon is a sidescrolling game for mobile devices based on Spyro: Shadow Legacy.

Boxart for Super Mario 64
Super Mario 64
on RetroAchievements (Nintendo 64)
4% audience match

Mario is super in a whole new way! Combining the finest 3-D graphics ever developed for a video game and an explosive soundtrack, Super Mario 64 becomes a new standard for video games. It's packed with bruising battles, daunting obstacle courses, and underwater adventures. Retrieve the Power Stars from their hidden locations and confront your arch-nemesis— Bowser, King of the Koopas! • Run freely in a grassy meadow, tip-toe through a gloomy dungeon, climb to the top of a mountain, or take a swim in the moat! • Leap headfirst into a watery painting and soon you'll be searching for the surface in an underwater realm! • On-the-fly, 3-D rendered gameplay delivers the action of ruthless enemy attacks from every angle! • Find the Caps that give Mario super powers and ponder the mysteries of the pyramid; you can even race Koopas for fabulous prizes! • With the Nintendo 64 Controller and its analog Control Stick, Mario can crawl, kick down obstacles, swim, do reverse flips, and even stick the landing on his backwards somersault! • Saved game information is stored for up to four players in memory.

Boxart for Arc the Lad: Twilight of the Spirits™
Arc the Lad: Twilight of the Spirits™
on PlayStation (PS4)
2% audience match

The world of Arc: Twilight of the Spirits is populated by two races: human and Deimos. The two races prefer to avoid contact with each other, but both depend on the Spirit Stones to sustain the balance in the world. Recently, the human army began sweeping across the lands, taking over countries. This army is going after the five great Spirit Stones. The Spirits, however, are determined to prevent this; to achieve their goal, they choose two heroes who would eventually be able to unite the two races in a battle for justice. One of them a is a human nobleman named Kharg, who hates the Deimos and is planning revenge; another is a Deimos slave named Darc, who dreams of uniting and commanding his race. Will the two heroes be able to put aside their differences and save the world?.. Arc: Twilight of the Spirits is the fourth entry in the Arc the Lad series. Like its two immediate predecessors, the game has tactical battles which allow free positioning and movement of the characters on the combat field. However, the game is closer to being a "regular" Japanese-style role-playing game rather than a tactical RPG. The player controls a relatively small party (up to six active combatants), and is able to explore towns and dungeons in a standard RPG fashion. In the beginning, the game puts the player into control of Kharg, but afterwards the chapters alternate between the human hero and Darc, each with his own party. Characters can use a variety of techniques, accumulating SP (spirit points) in battles and them using them to learn special attacks.

Boxart for AI: THE SOMNIUM FILES
AI: THE SOMNIUM FILES
on XBOX (XONE)
2% audience match

In a near-future Tokyo, Special Agent Kaname Date is on the case of a mysterious serial killer. Date must investigate crime scenes as well as dreams on the hunt for clues.