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Digimon World: Data Squad
on RetroAchievements (PlayStation 2)

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Naruto: Clash of Ninja 2
on RetroAchievements (GameCube)
53% audience match

Naruto: Clash of Ninja 2 offers several different game modes such as Arcade mode, VS mode, and Story mode. You can unlock new features such as new characters, stages, and modes by accomplishing certain tasks in the game.

Boxart for Dragon Ball Z: Budokai Tenkaichi 2
Dragon Ball Z: Budokai Tenkaichi 2
on RetroAchievements (PlayStation 2)
40% audience match

Tenkaichi 2 is a fighting game with more than 120 playable characters, the biggest amount ever featured in a Dragon Ball game. The main Dragon Adventure mode follows an epic story mode that covers the first Dragon Ball Z saga (Saiyan Saga) right up to the last Dragon Ball GT saga (Dragon Saga), including all of the major battles, making it one of the most comprehensive Dragon Ball Z games.

Boxart for Final Fantasy X-2
Final Fantasy X-2
on RetroAchievements (PlayStation 2)
37% audience match

Final Fantasy X-2 is the direct sequel to Final Fantasy X, developed and published by Square Enix. It was the first direct sequel game in the Final Fantasy series and the first to feature an all-female playable cast. It also returned to the job system not seen in the main series since Final Fantasy V. The game uses a character class system where the equipped dressphere determines her abilities and stats. Party members can switch to any dressphere in their Garment Grid to swap to new skills and adapt to different opponents. It makes use of the Active Time Battle system that was absent from Final Fantasy X. The party has access to all locations early on and can visit them through the Celsius, complete several minigames and sidequests in a chapter before progressing through the story to the next one.

Boxart for Kingdom Hearts
Kingdom Hearts
on RetroAchievements (PlayStation 2)
37% audience match

Kingdom Hearts brings back the gameplay elements featured in the original Kingdom Hearts, though it was developed exclusively for V Cast, Verizon Wireless's broadband services. Sora moves similar to a tank, with one button on the control pad moving him forward, another moving him backwards, and two more turning him left or right. Even with these new controls, Sora can still perform a number of moves aside from running and jumping. He can climb trees and ladders, grasp the edges of platforms and pull himself up, lift and throw objects, and use the Keyblade to slide down zip lines. Sora can still use the Keyblade and also magic, the first spell he learns being Blizzard, to fight like in Kingdom Hearts. Munny and Experience are still earned by defeating Heartless. As opposed to Kingdom Hearts, however, Kingdom Hearts introduced "assistant characters," such as the Caterpillar and Swordman Parrot, as opposed to guest party members.

Boxart for Xenosaga Episode I: Der Wille zur Macht
Xenosaga Episode I: Der Wille zur Macht
on RetroAchievements (PlayStation 2)
37% audience match

Xenosaga: Episode I - Der Wille zur Macht, the first chapter of a trilogy, is a Japanese-style sci-fi role-playing game, sharing many common themes and gameplay elements with Xenogears. The battle system is not unlike the one used in Xenogears (combo attacks, AP and EP gauges, etc.), but random encounters are eliminated. Instead, the enemies are now visible and battles can be avoided. During combat the few upcoming ally and enemy turns are shown onscreen, allowing the player to make strategic decisions based on who will act next. A rolling slot moves with each turn as well, conferring a bonus such as added damage or bonus XP for any action on that turn. If the enemy would be in position to take an advantage then the player can expend a character's "boost" gauge to cut in and act next, although enemies can boost as well, and enemy boosts always over-ride player boosts. Each character has a unique tree of Ether spells they can learn by spending Ether points earned in battle, with lower spells requiring spells above them to be purchased first. After a spell is purchased, so long is it does not require a unique talent of that character, the spell can also be purchased and learned by any other character that can afford double its normal cost. The Anti-Gnosis Weapon Systems can be equipped with different weapons and accessories and can be used in combat provided that a character has enough AP on that turn to board their AGWS.

Boxart for Dragon Ball Z: Tenkaichi Tag Team
Dragon Ball Z: Tenkaichi Tag Team
on RetroAchievements (PlayStation Portable)
35% audience match

For the first time ever Dragon Ball Z fans can enter into high-impact two vs. two combat in Dragon Ball Z: Tenkaichi Tag Team for the PSP system. Play solo or team up via Ad Hoc mode to tackle memorable battles in a variety of single player and multiplayer modes, including Dragon Walker, Battle 100, and Survival Mode. Dragon Walker Mode takes fans through the entire epic Dragon Ball Z story arc from the Saiyan saga to the Majin Buu saga. Battle 100 Mode tasks players to relive the most epic encounters and newly created situations from the Dragon Ball Z world in ever increasingly difficult situations. With more than 70 playable and deeply customizable characters, multiple modes, and Ad Hoc Party gameplay, Dragon Ball Z: Tenkaichi Tag Team is chock full of gameplay for your portable PSP system.

Boxart for Final Fantasy Origins
Final Fantasy Origins
on RetroAchievements (PlayStation)
34% audience match

Final Fantasy Origins is a compilation of Final Fantasy and Final Fantasy II for the PlayStation. It is the re-release of remastered versions on the PlayStation platform.

Boxart for Final Fantasy VI: Advance
Final Fantasy VI: Advance
on RetroAchievements (Game Boy Advance)
32% audience match

Final Fantasy VI is the sixth main installment in the Final Fantasy series, developed and published by Square. It was the final title in the series to feature two-dimensional graphics, and the first story that did not revolve around crystals. The game gives players up to fourteen playable characters, the largest cast in the series, and features the Active Time Battle pseudo-turn based menu command system. A party can consist of up to four characters, though some events require the player to assemble three different parties of up to four and switch between them. Each character has a unique command ability, such as Terra's Trance, Locke's Steal, Edgar's Tools or Sabin's Blitz, and can also learn Magic spells from earning AP from battles with magicite equipped. Each character's rare Desperation Attack will randomly activate after using the Attack command when at critical health.