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Devil Kings
on RetroAchievements (PlayStation 2)

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Boxart for Dynasty Warriors
Dynasty Warriors
on RetroAchievements (PlayStation Portable)
50% audience match

A portable version of Dynasty Warriors released for the PSP in 2004 in Japan and in 2005 in North America and Europe, being one of the launch titles for this console in both North America and Japan. It adds new modes to the Dynasty Warrior franchise. Unlike previous games, it allows the player to have up to four deployable officers to accompany them during battle. These officers range from characters who are otherwise playable to generic officers with unique skills and traits.

Boxart for Dynasty Warriors: Strikeforce
Dynasty Warriors: Strikeforce
on RetroAchievements (PlayStation Portable)
50% audience match

Koei brings us again a new addition to the Dynasty Warriors series. This installment still features the same storyline based on the Romance of the Three Kingdoms, with the various officers as playable characters. The character list and appearance is the same as in Dynasty Warriors 6, meaning some of the previous game's characters are not available. The difference in this one is that the player is allowed to choose only one character for the chosen force (either Wei, Wu or Shu) who starts in a village that will act as the hub, or camp, from which the game battles are accessed. By completing story missions, some characters are added and can be played as without starting a new game, meaning all acquired weapons, items and materials will be kept. The chosen character can be customized in various ways. Apart from the main weapon, one sub weapon, chosen from many weapon types, can be equipped. Both weapons can be switched anytime during battle, to accommodate the situation. A new addition is the Chi system which allows to set special abilities to the character, there are four slots to equip Chi (the two arms and legs). Weapons can also be customized by adding Orbs that give different abilities, such as elemental properties. In the village, the player can exchange materials, buy weaponry, items for use in battle, Chi skills and Orbs. Some NPC's may appear in the village, some giving materials or items, or Officer cards, which can be set to help the Village's growth. Over time, better items can be acquired from the shops. By talking to the quest board or the Guard at the village's gate, main Missions or Requests can be chosen. Each battle is a series of small maps where various enemy soldiers and weaponry are fought, eventually leading to the commander of the enemy army. The goal of each battle can vary, some are classic goals like "Defeat the Commander" and some, less battle oriented, like "Retrieve all treasure boxes". In addition, there also are bonus missions that require the player to defeat a particular unit, reaching a certain point before a certain time, etc. Each bonus mission gives extra experience points upon completion. Other new additions to the battle system are the possibility to have aerial battles, and the main feature of the game: the Fury Mode, unleashed when the Fury gauge (replacing the traditional Musou gauge) is full. The furied character has better stats and move sets, and can unleash the infamous Musou attack to deal some extra damage. To add to the surreal look of the game, some new bosses are actually massive beast-like weapons, and usually require the help of other players to defeat them. Multiplayer mode is available only via AdHoc connection, and can connect up to four players.

Boxart for Yu-Gi-Oh! Ultimate Masters: World Championship Tournament 2006
Yu-Gi-Oh! Ultimate Masters: World Championship Tournament 2006
on RetroAchievements (Game Boy Advance)
50% audience match

Yu-Gi-Oh World Championship Tournament 2006 is a video game based on the Yu-Gi-Oh! franchise. The game play involves the player collecting cards in-game and using them to battle the computer players. Players may also (upon completing the Free Duel mode) battle against Decks which they themselves have designed and saved. This game came with three promotional Yu-Gi-Oh! cards enclosed; they were "Helios - The Primordial Sun", "Helios Duo Megistus", and "Golden Homunculus". These cards were later available in English Blister Packs.

Boxart for Yu-Gi-Oh! World Championship 2007
Yu-Gi-Oh! World Championship 2007
on RetroAchievements (Nintendo DS)
50% audience match

Yu-Gi-Oh! World Championship 2007 is a trading card oriented video game based on the Yu-Gi-Oh and Yu-Gi-Oh GX anime series'.

Boxart for Dynasty Warriors 6
Dynasty Warriors 6
on RetroAchievements (PlayStation 2)
50% audience match

Based on the epic novel, Romance of the Three Kingdoms, the genre-defining Dynasty Warriors series depicts the massive battles ignited by the fall of the Han Dynasty when three rebellious states moved to overthrow the Emperor of China. Expanding over the original with a new combat engine, Dynasty Warriors 6 delivers the exhilaration of single-handedly destroying thousands of soldiers on massive fields of combat. The lightning-fast king-fu fighting, fluid animation, intuitive combat system and immersive game environments push the limits of tactical action!

Boxart for Warriors Orochi 2
Warriors Orochi 2
on RetroAchievements (PlayStation 2)
40% audience match

Warriors Orochi 2 is a 2008 video game developed by Koei (now Tecmo Koei) and Omega Force for the PlayStation 2. It is the sequel to Warriors Orochi, a crossover video game of the Dynasty Warriors and Samurai Warriors series. The game was released on September 23 in North America and September 19 in Europe. A version for the Xbox 360 was released on September 4, 2008 in Japan, and alongside the PS2 releases in North America and Europe. A PlayStation Portable version has been released in Japan, North America and Europe.

Boxart for Dynasty Warriors 3
Dynasty Warriors 3
on RetroAchievements (PlayStation 2)
34% audience match

Dynasty Warriors 3 is the third installment of the Dynasty Warriors series in North America and the second within the Shin Sangoku Musou series in Japan. It is a spin-off from the video game Romance of the Three Kingdoms and based around a series of books by the same name, written by Luo Guanzhong. The game contains a number of fictional and non-fictional elements from the same era in Chinese history that Romance of the Three Kingdoms is set. However, it follows the main events of part of the story which is to unify China under the single rule of a kingdom.

Boxart for Dynasty Warriors 3: Xtreme Legends
Dynasty Warriors 3: Xtreme Legends
on RetroAchievements (PlayStation 2)
33% audience match

Dynasty Warriors 3 is the third installment of the Dynasty Warriors series in North America and the second within the Shin Sangoku Musou series in Japan. It is a spin-off from the video game Romance of the Three Kingdoms and based around a series of books by the same name, written by Luo Guanzhong. The game contains a number of fictional and non-fictional elements from the same era in Chinese history that Romance of the Three Kingdoms is set. However, it follows the main events of part of the story which is to unify China under the single rule of a kingdom.