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DRAGON BALL XENOVERSE
on PlayStation (PS4)

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Boxart for DRAGON BALL XENOVERSE 2
DRAGON BALL XENOVERSE 2
on PlayStation (PS4)
32% audience match

DRAGON BALL XENOVERSE 2 builds upon the highly popular DRAGON BALL XENOVERSE with enhanced graphics that will further immerse players into the largest and most detailed Dragon Ball world ever developed. DRAGON BALL XENOVERSE 2 will deliver a new hub city and the most character customization choices to date among a multitude of new features and special upgrades.

Boxart for DRAGON BALL FighterZ
DRAGON BALL FighterZ
on PlayStation (PS4)
31% audience match

Dragon Ball FighterZ is born from what makes the Dragon Ball series so loved and famous: endless spectacular fights with its all-powerful fighters.

Boxart for DRAGON BALL Z: KAKAROT
DRAGON BALL Z: KAKAROT
on PlayStation (PS4)
31% audience match

Relive the story of Goku in Dragon Ball Z: Kakarot! Beyond the epic battles, experience life in the Dragon Ball Z world as you fight, fish, eat, and train with Goku. Explore the new areas and adventures as you advance through the story and form powerful bonds with other heroes from the Dragon Ball Z universe.

Boxart for NARUTO SHIPPUDEN: Ultimate Ninja STORM 4
NARUTO SHIPPUDEN: Ultimate Ninja STORM 4
on PlayStation (PS4)
26% audience match

Experience the exhilarating full-adventure Naruto Shippuden and follow Naruto Uzumaki on all his fights. With more than 12 million Naruto Shippuden Ultimate Ninja STORM games sold worldwide, this series established itself among the pinnacle of Anime & Manga adaptations on videogames! As every good story comes to an end Naruto Shippuden: Ultimate Ninja Storm 4 is going to be the ultimate STORM game! For the first time ever, a Naruto/Naruto Shippuden game will take advantage of the graphics power of the new generation of consoles.

Boxart for Dragon Age™: Inquisition
Dragon Age™: Inquisition
on PlayStation (PS4)
24% audience match

Dragon Age: Inquisition is a role-playing game and the third main game in the Dragon Age series. It is set in the Thedas continent, the same fantasy world as the two previous games. It consist of two large countries: Ferelden (from Dragon Age: Origins) and Orlais, as well as the land inbetween. True to the spirit of the series the character can be customized for appearance, sex, class and race. The available races are dwarf, elf, human, and Qunari and the classes are mage, rogue, and warrior with three specializations each. To grow the Inquisition experience needs to be earned by completing quests, which allows the player to further define allegiances and pursue romances. A custom party can be defined and each member benefits from experience as it opens up access to better weapons and more abilities. Power points open up new areas and Inquisition points define the influence over the region; each new level provides a perk that benefits the entire Inquisition.

Boxart for Destiny
Destiny
on PlayStation (PS3,PS4)
23% audience match

Bungie has emphasized that the universe of Destiny will be "alive". Events may happen in-game that are not necessarily controlled or planned by the developer, which will help to create a dynamic developing experience for Bungie and a dynamic playing experience for gamers. The game's style has been described a first-person shooter that will incorporate massively multiplayer online game (MMO) elements, but Bungie has avoided defining Destiny as a traditional MMO game. Instead, the game has been referred to as a "shared-world shooter," as it lacks many of the characteristics of a traditional MMO game. For instance, rather than players being able to see and interact with all other players in the game or on a particular server—as is the case in many conventional MMO games—Destiny will include on-the-fly matchmaking that will allow players to see and interact only with other players with whom they are "matched" by the game. Destiny will incorporate a new game engine that allows global illuminations and real-time dynamic lighting to occur together. An innovation in Bungie's "hopper" technology, which has been the backbone for Halo's matchmaking system, will allow better player matchmaking in order to create a more natural experience in either cooperative or competitive multiplayer modes.

Boxart for FINAL FANTASY XIV: A Realm Reborn
FINAL FANTASY XIV: A Realm Reborn
on PlayStation (PS3,PS4)
23% audience match
Boxart for Middle-earth: Shadow of Mordor
Middle-earth: Shadow of Mordor
on PlayStation (PS4)
22% audience match

Middle-earth: Shadow of Mordor is a open world third-person action role-playing video game developed by Monolith Productions and published by Warner Bros. Interactive Entertainment, which takes place in the world of J.R.R. Tolkien's Legendarium. The game takes place in the 60-year gap between the events of Tolkien's The Hobbit and The Lord of The Rings. It is a story of revenge, slaughter, and mystery set entirely in Mordor, the Land of Shadows. At its center is Talion, an ordinary man who loses everything, including his mortal life. The game is set in a fully open world, and features various role-playing game elements such as experience points and skills. There are various ways the player can complete their main objective. Aside from the main storyline, there are various side quests and random events the player can complete within Mordor. The melee system is inspired by that of the Batman Arkham series. Getting into a good fighting rhythm, using both regular attacks and counter-attacks will improve the player's combo multiplier. A unique feature of Middle-earth: Shadow of Mordor is the Nemesis system. Every enemy in the game has their own name, rank, and memory. These enemies will continue to do their own jobs and tasks even when they're off screen. If the player does not kill an enemy in an encounter, this enemy will remember the player and change their tactics and conversations based on the encounter.