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Boxart for Classic NES Series: Super Mario Bros.
Classic NES Series: Super Mario Bros.
on RetroAchievements (Game Boy Advance)

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Based on total audience overlap on PlayTracker,
players who liked Classic NES Series: Super Mario Bros. also liked:
Boxart for New Super Mario Bros.
New Super Mario Bros.
on RetroAchievements (Nintendo DS)
28% audience match

New Super Mario Bros. is a side-scrolling 2.5D action-adventure platformer game for the Nintendo DS, starring Mario and Luigi. The game features a solo story mode with Mario or Luigi, a two-player wireless game Mario Vs. Luigi, as well as a minigame mode for up to four players. The gameplay of New Super Mario Bros. is very much like that of the classic 2D platformers, mostly Super Mario Bros. and Super Mario Bros. 3, and substantially builds upon them to create gameplay both classic and contemporary. As the game is on DS, the touch screen allows players to store an additional power-up and view the distance still to go in a level.

Boxart for Super Mario All-Stars
Super Mario All-Stars
on RetroAchievements (SNES/Super Famicom)
26% audience match

Super Mario All-Stars is a compilation of remasters for the Super Nintendo Entertainment System. It enhances Super Mario Bros., Super Mario Bros. 2, Super Mario Bros. 3 and Super Mario Bros.: The Lost Levels with an added on-cartridge save feature, updated graphics and sound, and an additional "battle game" for Super Mario Bros. 3. It is also the first time that the original Japanese Super Mario Bros. 2 was released for the western public. Revisit the magic and fun of the classic Super Mario Bros. series on your Super NES! All the great Super Mario Bros. games for the NES have been powered up with 16-bit graphics and sound and collected on one super game pak. As an added bonus, the previously unreleased "Lost Levels" are included. These super challenging courses have never been available in this country until now!

Boxart for Donkey Kong Country
Donkey Kong Country
on RetroAchievements (SNES/Super Famicom)
24% audience match

Donkey Kong Country is a side scrolling platformer by British developers Rare in 1994. It featured revolutionary pre-rendered 3D graphics that give the game a very unique look compared to most other games on consoles at the time. The two playable characters featured in the game are the titular character, Donkey Kong and his nephew, Diddy Kong. Together the two swing, climb, jump, swim, cartwheel, ride animals, and blast out of barrels on their way to recover their stolen bannanas from the evil King K. Rool and his Kremling army. The adventure takes you through a variety of different environments and levels that continually change up gameplay. Donkey Kong Country also provides plenty of opportunities for exploration with almost every level having a multitude of collectible, shortcuts, and hidden bonus areas.

Boxart for Super Mario World 2: Yoshi's Island
Super Mario World 2: Yoshi's Island
on RetroAchievements (SNES/Super Famicom)
23% audience match

Super Mario World 2: Yoshi's Island is a platform video game acting as a prequel to 1990's Super Mario World. The game casts players as Yoshi as he escorts Baby Mario through 48 levels in order to reunite him with his brother Luigi, who had been kidnapped by Baby Bowser's minions. As a Super Mario series platformer, Yoshi runs and jumps to reach the end of the level while solving puzzles and collecting items. In a style new to the series, the game has a hand-drawn aesthetic and is the first to have Yoshi as its main character. The game introduces his signature abilities to flutter jump, produce eggs from swallowed enemies, and transform into vehicles.

Boxart for Donkey Kong Country 2: Diddy's Kong Quest
Donkey Kong Country 2: Diddy's Kong Quest
on RetroAchievements (SNES/Super Famicom)
22% audience match

Donkey Kong Country 2: Diddy's Kong Quest is the sequel to Donkey Kong Country. It was developed by Rare and is one of the best selling Super Nintendo games.

Boxart for Super Mario Bros.
Super Mario Bros.
on RetroAchievements (NES/Famicom)
19% audience match
Boxart for Super Mario 64
Super Mario 64
on RetroAchievements (Nintendo 64)
19% audience match

Mario is super in a whole new way! Combining the finest 3-D graphics ever developed for a video game and an explosive soundtrack, Super Mario 64 becomes a new standard for video games. It's packed with bruising battles, daunting obstacle courses, and underwater adventures. Retrieve the Power Stars from their hidden locations and confront your arch-nemesis— Bowser, King of the Koopas! • Run freely in a grassy meadow, tip-toe through a gloomy dungeon, climb to the top of a mountain, or take a swim in the moat! • Leap headfirst into a watery painting and soon you'll be searching for the surface in an underwater realm! • On-the-fly, 3-D rendered gameplay delivers the action of ruthless enemy attacks from every angle! • Find the Caps that give Mario super powers and ponder the mysteries of the pyramid; you can even race Koopas for fabulous prizes! • With the Nintendo 64 Controller and its analog Control Stick, Mario can crawl, kick down obstacles, swim, do reverse flips, and even stick the landing on his backwards somersault! • Saved game information is stored for up to four players in memory.

Boxart for Super Smash Bros. Brawl
Super Smash Bros. Brawl
on RetroAchievements (Wii)
19% audience match

Super Smash Bros. Brawl is an Adobe Flash game published by Extra Toxic as part of its Nintendo advent calendar microsite. The game was made to promote the game of the same name. Once the player starts the game, the player will have to alternate between clicking on one of their swords to send a beam into the opposing character (when that character is not using a shield on that spot), and holding up their own shield to deflect the other character's sword. While the character that the player is facing will change after either character hits the other, the player is always playing as Mario. The game ends when either the player or the computer-controlled character hits their opponent five times. If the player wins, the game will save the amount of time it took for them to finish the game as the player's record.