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Clash at Demonhead
on RetroAchievements (NES/Famicom)

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players who liked Clash at Demonhead also liked:
Boxart for Laser Blast
Laser Blast
on RetroAchievements (Atari 2600)
80% audience match

Help Atom Girl defeat waves of enemies trying to stop her as she races through space. Use her ability to change into a ship and back to blast her foes into stardust.

Boxart for Dynasty Warriors 3: Xtreme Legends
Dynasty Warriors 3: Xtreme Legends
on RetroAchievements (PlayStation 2)
67% audience match

Dynasty Warriors 3 is the third installment of the Dynasty Warriors series in North America and the second within the Shin Sangoku Musou series in Japan. It is a spin-off from the video game Romance of the Three Kingdoms and based around a series of books by the same name, written by Luo Guanzhong. The game contains a number of fictional and non-fictional elements from the same era in Chinese history that Romance of the Three Kingdoms is set. However, it follows the main events of part of the story which is to unify China under the single rule of a kingdom.

Boxart for Victorious Boxers 2: Fighting Spirit | Hajime no Ippo: ALL-STARS
Victorious Boxers 2: Fighting Spirit | Hajime no Ippo: ALL-STARS
on RetroAchievements (PlayStation 2)
50% audience match
Boxart for Baten Kaitos: Eternal Wings and the Lost Ocean
Baten Kaitos: Eternal Wings and the Lost Ocean
on RetroAchievements (GameCube)
50% audience match

An original roleplaying game for Nintendo GameCube from the team behind Xenosaga. The game makes heavy use of cards for everything from fighting battles to purchasing items. Cards are actually a central part of the story as well, as they are holders for "Magnus" which is short for "Magna Essence." Magnus is the true nature of all things throughout the world, including swords, magic spells and even apples that are gathered in the town in which your adventures start out. A real item can be turned into Magnus form and stored in a blank card. It can then be taken out from the card and will turn back into real form. Features detailed CG cutscenes to tell the story and turn-based battle sequences.

Boxart for Tokyo Xtreme Racer: Zero
Tokyo Xtreme Racer: Zero
on RetroAchievements (PlayStation 2)
45% audience match

Tokyo Xtreme Racer Zero is a racing game developed by Genki for PlayStation 2. Despite its name, it is set between Tokyo Xtreme Racer 2 and Drift, and has enhanced sound and graphics. The game was released in Japan as Shutokou Battle 0, but was also a release in North America. The game was released in a PAL version in Europe and Australia under the title Tokyo Xtreme Racer (not to be confused with the Dreamcast title of the same name). This is the first game in the series that has been released on a platform other than the Dreamcast. Zero was originally to be released on the Dreamcast but was then canceled and moved to the PlayStation 2. The Tokyo Xtreme Racer series has produced a total of six games, the first four being U.S. localizations of the first four Shutokou Battle series games and the final two being U.S. localizations of the first and third Kaido Battle series games.

Boxart for Dynasty Warriors 6
Dynasty Warriors 6
on RetroAchievements (PlayStation 2)
40% audience match

Based on the epic novel, Romance of the Three Kingdoms, the genre-defining Dynasty Warriors series depicts the massive battles ignited by the fall of the Han Dynasty when three rebellious states moved to overthrow the Emperor of China. Expanding over the original with a new combat engine, Dynasty Warriors 6 delivers the exhilaration of single-handedly destroying thousands of soldiers on massive fields of combat. The lightning-fast king-fu fighting, fluid animation, intuitive combat system and immersive game environments push the limits of tactical action!

Boxart for R.C. Pro-Am
R.C. Pro-Am
on RetroAchievements (NES/Famicom)
36% audience match

Presented in an overhead isometric perspective, a single player races a radio-controlled car around a series of tracks. The objective of each track is to qualify for the next race by placing in the top three racers. Players collect items to improve performance, and they must avoid a variety of hazards such as rain puddles and oil slicks. It is an example of a racing game which features vehicular combat, in which racers can use missiles and bombs to temporarily disable opposing vehicles. The game distanced itself from earlier racing titles by using an overhead, instead of a first-person, perspective. Reviews have cited it as inspiration for future games such as Super Off Road, Rock n' Roll Racing, and the Mario Kart series. It has appeared in many "top games of all time" lists and is regarded as one of the best titles in the NES library.

Boxart for Walk It Out!
Walk It Out!
on RetroAchievements (Wii)
33% audience match

Walk it Out! provides gamers on the Wii platform with a unique way to explore an inviting and entertaining gameworld, while staying active and social. Containing both local single player and multiplayer options, and supporting the DanceDanceRevolution (DDR) controller for Wii, the Wii Remote/Nunchuk configuration or Wii Balance Board, players walk to the rhythm of an in-game soundtrack, as well as take on a series of mini-games. With continued success the gameworld expands with new physical elements, as well as additional songs by popular artists which together keep the fun coming and players moving as they discover new challenges with each step they take.