Cartoon Network Punch Time Explosion XL cover image

More games like Cartoon Network Punch Time Explosion XL

More games like
Boxart for Cartoon Network Punch Time Explosion XL
Cartoon Network Punch Time Explosion XL
on PlayStation (PS3)

Track your cross-platform game library with PlayTracker

Create an account for free, link your accounts like PlayStation (PS3), and create your ultimate gaming profile!
Create account
Based on total audience overlap on PlayTracker,
players who liked Cartoon Network Punch Time Explosion XL also liked:
Boxart for The Order: 1886
The Order: 1886
on PlayStation (PS4)
2% audience match

The Order: 1886 introduces players to a unique vision of Victorian-Era London where Man uses advanced technology to battle a powerful and ancient foe. As a member of an elite order of knights, join a centuries-old war that will determine the course of history forever.

Boxart for Wolfenstein®: The New Order
Wolfenstein®: The New Order
on PlayStation (PS4)
2% audience match

Wolfenstein: The New Order is an action-adventure shooter game played from a first-person perspective. It is the semi-sequel to 2009's Wolfenstein, however utilizes very little from the game and drops any direct references to veil or supernatural. To progress through the story, the player battle enemies throughout levels. The game utilizes a health system in which players' health is divided into separate sections that regenerate; if an entire section is lost, the player must use a health pack to replenish the missing health. In combat, a cover system can be used as assistance against enemies. The player have the ability to lean around, over, and under cover, which can be used as a tactical advantage during shootouts and stealth levels. The game gives the player a wide variety of weapon options—they can be found on the ground, retrieved from dead enemies, or removed from their stationary position and carried around.

Boxart for resident evil 4
resident evil 4
on PlayStation (PS4)
2% audience match

Resident Evil 4: Wii Edition includes the bonus content from the PlayStation 2 version and introduces several changes to accommodate the Wii Remote's motion controls. The aiming system features a larger reticle that changes from green to red when targeting an enemy, replacing the original narrow laser sight. A “quick knife” command is added, allowing automatic targeting of the nearest enemy or object, and motion-sensitive quick-time events supplement traditional button prompts. Visually, the game is comparable to the original GameCube version and generally improves upon the lower-resolution graphics of the PlayStation 2 release. However, a few graphical elements—such as low-detail herb models—appear to be carried over from the PS2 version. The Wii Edition also supports the classic controller, restoring traditional controls and the original laser sight aiming. Additional differences include a lower overall difficulty and slightly faster animations for Leon’s actions.

Boxart for MediEvil
MediEvil
on PlayStation (PS4)
2% audience match

MediEvil is an action-adventure game developed by SCE Cambridge Studio and published by Sony Computer Entertainment. Originally released in 1998 for the PlayStation, the game follows Sir Daniel Fortesque, a skeletal knight accidentally resurrected to battle the sorcerer Zarok and save the kingdom of Gallowmere. The game takes place across a variety of levels, many of which require certain objectives to be performed to progress. Sir Daniel Fortesque can use a variety of weapons, consisting of close range weapons such as swords and clubs to long range weapons such as crossbows. Many of these weapons can be charged for a powerful attack and some weapons, such as the club, can be used to access areas that are otherwise inaccessible. When not possessing any items, Dan is able to rip his own arm off and use it for both melee and ranged attacks. Dan can equip a shield alongside weapons to defend against attacks; though they can only take several hits of damage before breaking. Throughout the game, Dan can visit gargoyle heads of two varieties; green ones offer Dan information while blue ones allow Dan to buy services or ammunition by using the treasures he finds. Dan's health is determined by a single health bar, which reduces when Dan is hit. It will deplete completely if Dan drowns or falls from a great height. If Dan completely runs out of health, the game will end. Dan can extend his maximum health by collecting Life Bottles, which will automatically refill his health bar if it drops to zero. Also hidden throughout the game are Life Vials and Life Fountains that can replenish Dan's health and fill up any empty Life Bottles Dan has. In each level, there is a hidden Chalice of Souls, which can be collected if the player fills it with enough souls from defeated enemies (some Chalices are awarded via other means). If the player clears a level with a Chalice in hand, Dan is warped to the Hall of Heroes, where he can speak to a legendary hero who will give him rewards, such as weapons. If the player finishes the game with all the Chalices, the game's true ending is revealed.

Boxart for Alan Wake II
Alan Wake II
on PlayStation (PS5)
2% audience match

Alan Wake 2 marks Remedy Entertainment’s first foray into the survival horror genre. Ritualistic murders in a small town. A writer trapped in a nightmare. An FBI agent looking for answers. Two realities. Two hero characters. One horror story that wants them dead.