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Call of Duty: World at War
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Killzone
on RetroAchievements (PlayStation 2)
36% audience match

Killzone is a sci-fi-themed first-person shooter. The game's stand-out feature is the ability to control any of the four different protagonists, each with his or her own strengths and weaknesses. Up to sixteen players could compete in the online multiplayer portion, which includes eight maps and six modes: Deathmatch, Team Deathmatch, Assault, Defend and Destroy, Supply Drop, and Domination. The online servers of the game have now been closed down.

Boxart for Max Payne 2: The Fall of Max Payne
Max Payne 2: The Fall of Max Payne
on RetroAchievements (PlayStation 2)
25% audience match

Max Payne 2 is a third-person shooter, in which the player assumes the role of Max Payne, but also plays as Mona Sax in a few levels. Initially, the player's weapon is a 9mm pistol. As they progress, players access other weapons including other handguns, shotguns, submachine guns, assault rifles, sniper rifles, and hand-thrown weapons. To move the game along, the player is told what the next objective is through Max's internal monologue, in which Max iterates what his next steps should be.

Boxart for Hitman: Blood Money
Hitman: Blood Money
on RetroAchievements (PlayStation 2)
20% audience match

Hitman Blood Money is the fourth installment of the critically acclaimed Hitman series. If Agent 47 must stay hidden, make clean ‘hits’ and leave the scene unnoticed, he will be rewarded. But if he is revealed during a violent act, his picture will end up in the papers and on wanted posters, making the job as a contract killer more difficult. This time, Agent 47 is paid in cold, hard cash. How the money is spent will affect his passage through the game and the weapons at his disposal, resulting in a unique game-play experience for each player.

Boxart for Resident Evil 4
Resident Evil 4
on RetroAchievements (PlayStation 2)
20% audience match

Resident Evil 4 is the sixth installment in the Resident Evil series and is often noted for its departure from the fixed camera angles of earlier titles. It introduced an over-the-shoulder third-person perspective, faster-paced gunplay, and more dynamic controls. The game features larger, more open environments and a new AI system that enables enemies to coordinate attacks and attempt to corner the player. Enemies exhibit more human-like behavior, such as climbing ladders, opening doors, and using weapons.

Boxart for The Punisher
The Punisher
on RetroAchievements (PlayStation 2)
19% audience match

Crime is everywhere on the streets of New York City. As Frank "the Punisher" Castle, it is your job to clean them up. However, there seem to be bigger things at hand...

Boxart for Gun
Gun
on RetroAchievements (PlayStation 2)
19% audience match

GUN is a realistic epic action/adventure that lets gamers experience the brutality of the lawless West.

Boxart for Star Wars: Battlefront
Star Wars: Battlefront
on RetroAchievements (PlayStation 2)
14% audience match

In 2004, the original Star Wars: Battlefront came onto the scene and took gamers – and Star Wars fans – by surprise. It was an ambitious action shooter that gave players the opportunity to step into the shoes of their favorite Star Wars characters, pilot quintessential Star Wars vehicles, and relive classic Star Wars battles. Fast forward nearly 10 years and gamers still have many of those same Star Wars gaming fantasies – but now they wish to experience those larger-than-life battles in magnificent high definition, with all of the amazing special effects, vehicle physics and gameplay intensity that the next-generation has to offer. Star Wars Battlefront, developed by DICE on Frostbite 3, will surprise and delight fans yet again with a new experience inside this beloved universe made with our signature DICE craftsmanship and commitment to excellence.