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Bye Sweet Carole
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Boxart for Ni no Kuni™ II: Revenant Kingdom
Ni no Kuni™ II: Revenant Kingdom
on PlayStation (PS4)
2% audience match

The sequel to Ni no Kuni being developed for Windows and PlayStation 4. Players control Evan Pettiwhisker Tildrum, a young king who was usurped from his castle and sets out to reclaim his kingdom. While players can freely navigate Evan throughout the game's open world, other characters can be controlled during battles against enemies. During these battles, players use magical abilities and elemental creatures known as "Higgledies", which are used to cast spells.

Boxart for Dishonored 2
Dishonored 2
on PlayStation (PS4)
2% audience match

Dishonored 2 is a first-person action video game and the sequel to Dishonored. It borrows many of the gameplay elements from the first opus: players define their own play style by blending action, assassination, stealth, mobility and combat. Combining tools at their disposal, players are allowed options to eliminate enemies, whether they choose to pursue them unseen or ruthlessly attack head on. Dishonored 2 features the same campaign style as its predecessor in which the protagonist must advance through a series of missions.

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KINGDOM HEARTS III
on PlayStation (PS4)
2% audience match

Kingdom Hearts III is the third main installment in the Kingdom Hearts series developed and published by Square Enix. It was initially released January 2019 for the PlayStation 4 and the Xbox One. An expansion, Kingdom Hearts III Re Mind was released in January 2020. The story takes place after the events of Kingdom Hearts 3D: Dream Drop Distance. It features an older Sora as the main protagonist, who sets forth on a new adventure to search for seven guardians of light in an attempt to stop Xehanort from bringing about a second Keyblade War. Sora is joined by Donald Duck, Goofy, Mickey Mouse, Riku, Kairi, and others. Along the way, Sora travels to many worlds from Disney and Pixar intellectual properties, and cross paths with the real Organization XIII. Kingdom Hearts III features hack and slash combat reminiscent of Kingdom Hearts II, with elements from later handheld entries, allowing the player to control Sora in a party with Donald, Goofy, and up to two other Disney characters from the various worlds he visits. A major addition compared is the Formchange mechanic, which allows his currently equipped Keyblade to grant him special abilities and change shape. Sora can equip up to three Keyblades at a time, and cycle between them to use his abilities. Another addition is the Attractions mechanic, which occasionally allows Sora to summon and pilot a vehicle inspired by Disney theme park attractions. At certain points throughout the game, the player will be able to control other characters.

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Resident Evil Village
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Resident Evil Village is a first-person survival horror game and the sequel to Resident Evil 7: Biohazard. The game maintains elements from previous Resident Evil games, with players having to scavenge environments for items and manage their resources. However, it adds more action-oriented gameplay, with higher enemy counts and a greater emphasis on combat.

Boxart for FINAL FANTASY XVI
FINAL FANTASY XVI
on PlayStation (PS5)
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A single-player action RPG set in a high-fantasy world where warring nations and powerful summoned Eikons shape political intrigue and personal vengeance. Players control Clive, a former shield bearer whose life is upended by tragedy. Engage in fast-paced, tactical real-time combat that blends heavy weapons, Eikon-driven abilities, and cinematic set pieces. Deeply narrative-driven, the game emphasizes character development, expansive locales to explore, and dramatic boss encounters while offering layered combat customization through combos, parries, and skill upgrades.

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An ancient evil has returned to Baldur's Gate, intent on devouring it from the inside out. The fate of Faerun lies in your hands. Alone, you may resist. But together, you can overcome.

Boxart for FINAL FANTASY VII REBIRTH
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on PlayStation (PS5)
2% audience match

The Western release of Final Fantasy VII (released as Final Fantasy VII International in Japan) included additional elements and alterations, such as streamlining of the menu and Materia system, reducing the health of enemies, new visual cues to help with navigation across the world map, and additional cutscenes relating to Cloud's past.