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Bust-A-Move 2: Arcade Edition
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Yu-Gi-Oh! Nightmare Troubadour
on RetroAchievements (Nintendo DS)
50% audience match

Yu-Gi-Oh! Duel Monsters: Nightmare Troubadour is the first time that the Yu-Gi-Oh dueling card game has appeared on the Nintendo DS. You can build a deck out of more than 1000 cards, including three exclusive trading cards that come with each game. The bottom screen represents the card game area, utilizing full touch capabilities, and the upper levels displays characters as they battle in full 3D. Yu-Gi-Oh! Duel Monsters: Nightmare Troubadour also supports wireless play, letting you challenge your friends to a duel or trade cards wirelessly.

Boxart for Elevator Action Returns
Elevator Action Returns
on RetroAchievements (Saturn)
50% audience match

Elevator Action Returns, also known as Elevator Action II, is a 1994 run and gun arcade game developed and published by Taito. It is the sequel to Elevator Action (1983), featuring a much more gritty and realistic setting. Returns retains the elevator-based gimmick from the original, but expands the gameplay system and replaces the spy motif with a new scenario involving a paramilitary team fighting against a terrorist group.

Boxart for Warriors of Fate
Warriors of Fate
on RetroAchievements (Arcade)
45% audience match

Warriors of Fate is a beat'em up with nine stages. Each contains large mobs including spearman, archers, strongmen, bomb-wielding opponents, and at least one boss. Using two buttons, Attack and Jump, the characters all have standard moves typical of Capcom side-scrollers of the day. There is also a variety of weapons in the game which can be picked up. As with most side-scrollers, food is used to replenish health and can be found in various breakable containers in the game level. One notable feature of the game is the ability to summon a warhorse which adds more attacks to the characters, generally involving pole-arms. Most characters are given a special wrestling throw of their own, like in Final Fight and The Punisher. In the Japanese version, the game follows Liu Bei's plight in Jingzhou from the Romance of the Three Kingdoms, a history-based novel from China, set in the Three Kingdoms period as Cao Cao sets to invade his lands. In the English adaptation, however, the Three Kingdoms theme was lost, and most names have been changed to names of Mongolian origin.

Boxart for Pocket Monsters Midori [Subset - Monotype Challenge]
Pocket Monsters Midori [Subset - Monotype Challenge]
on RetroAchievements (Game Boy)
40% audience match
Boxart for Bust-A-Move 3000
Bust-A-Move 3000
on RetroAchievements (GameCube)
36% audience match

Everybody's favorite bubble-bustin' puzzle game is in the house for the Nintendo GameCube! Launch your bubbles and pop as many as you can before they reach the deadline. Score high by matching 3 bubbles or more to trigger a chain reaction. While the game play remains unchanged from Super Bust-A-Move, this version features new artwork and remixed music. The European and Japanese releases also include a new Space Invaders-style mini-game called "Shoot Bubble"

Boxart for Tokyo Xtreme Racer: Zero
Tokyo Xtreme Racer: Zero
on RetroAchievements (PlayStation 2)
36% audience match

Tokyo Xtreme Racer Zero is a racing game developed by Genki for PlayStation 2. Despite its name, it is set between Tokyo Xtreme Racer 2 and Drift, and has enhanced sound and graphics. The game was released in Japan as Shutokou Battle 0, but was also a release in North America. The game was released in a PAL version in Europe and Australia under the title Tokyo Xtreme Racer (not to be confused with the Dreamcast title of the same name). This is the first game in the series that has been released on a platform other than the Dreamcast. Zero was originally to be released on the Dreamcast but was then canceled and moved to the PlayStation 2. The Tokyo Xtreme Racer series has produced a total of six games, the first four being U.S. localizations of the first four Shutokou Battle series games and the final two being U.S. localizations of the first and third Kaido Battle series games.

Boxart for Dragon Quest Heroes: Rocket Slime
Dragon Quest Heroes: Rocket Slime
on RetroAchievements (Nintendo DS)
35% audience match

Dragon Quest Heroes: Rocket Slime is based in the fictional world of Slimenia, specifically in the capital city of Boingburg. It begins with four Slimes, Rocket, Hooly, Bo, and Swotsy, who are playing in front of the castle. Hooly has gotten his hands on a valuable flute, and in response to the flute being blown by Rocket, his father comes running over, forcing Hooly to stick the flute in Rocket's mouth. Afterward, an organization known as the Plob invades Boingburg, capturing 100 of its 101 inhabitants. Because he was distorted and long, the Plob mistakenly believed Rocket was not a Slime but a worm, and discarded him into Forewood Forest. There, Rocket begins his journey to rescue his fellow slimes, who have been locked up in large treasure chests.