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Armored Core 2
on RetroAchievements (PlayStation 2)

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Boxart for Racing Lagoon
Racing Lagoon
on RetroAchievements (PlayStation)
40% audience match

Racing Lagoon is a racing RPG. Your earn experience for your various car parts and racing points by challenging other cars on streets modeled after the actual roadmaps of Yokohama, Japan. After winning a race, you'll get a certain amount of "Reward Points" which you can then use to take a part from your opponent's car, anything from the engine to the paint scheme. The game is broken up into 10 nights of racing, with main character Sho Akasaki trying to become the king of the underground racing scene.

Boxart for Armored Core
Armored Core
on RetroAchievements (PlayStation)
35% audience match

Armored Core is a mecha video game released in 1997, the first in the Armored Core series. It is an action game played from third-person perspective.

Boxart for Ratchet & Clank: Going Commando
Ratchet & Clank: Going Commando
on RetroAchievements (PlayStation 2)
19% audience match

Ratchet and Clank return as heroes for hire in Ratchet and Clank: Going Commando, the second game in this action platforming franchise.There are 18 entirely new weapons, as well as five weapons from the first game (you can upload them if using your old memory save). Each weapon is upgradeable, utilizing a new experience system, where weapons transform into more powerful forms the more they are used. In addition to main story levels, new Maxi-games give players a chance to test their skills and gain experience.

Boxart for Metal Gear Solid 2: Substance
Metal Gear Solid 2: Substance
on RetroAchievements (PlayStation 2)
16% audience match

Metal Gear Solid 2: Sons of Liberty is the sequel to the espionage action game Metal Gear Solid. Much of the gameplay remains the same, as the game's protagonist has to sneak past guards, outsmart them using various gadgets and defeat the tricky boss enemies. The game expanded its predecessor's cover mechanic, with Solid Snake or Raiden able to take cover behind walls or objects and pop out to shoot at enemies, while the improved enemy AI allowed enemies to also take cover from the player. Metal Gear Solid 2 is considered to be one of the greatest video games of all time, as well as a leading example of artistic expression in video games.

Boxart for Final Fantasy VI
Final Fantasy VI
on RetroAchievements (SNES/Super Famicom)
12% audience match

Final Fantasy VI is the sixth main installment in the Final Fantasy series, developed and published by Square. It was the final title in the series to feature two-dimensional graphics, and the first story that did not revolve around crystals. The game gives players up to fourteen playable characters, the largest cast in the series, and features the Active Time Battle pseudo-turn based menu command system. A party can consist of up to four characters, though some events require the player to assemble three different parties of up to four and switch between them. Each character has a unique command ability, such as Terra's Trance, Locke's Steal, Edgar's Tools or Sabin's Blitz, and can also learn Magic spells from earning AP from battles with magicite equipped. Each character's rare Desperation Attack will randomly activate after using the Attack command when at critical health.

Boxart for Spyro the Dragon
Spyro the Dragon
on RetroAchievements (PlayStation)
8% audience match

Spyro the Dragon is a sidescrolling game for mobile devices based on Spyro: Shadow Legacy.

Boxart for Ratchet & Clank
Ratchet & Clank
on RetroAchievements (PlayStation 2)
6% audience match

Ratchet & Clank is a platform/adventure game in a similar vein to the 3D versions of the Rayman, Sonic, Mario, or other games. It involves the two protagonists Ratchet, a furry alien creature, and Clank, a nerdy little robot, going on a quest to find Captain Qwark and ultimately to help save the galaxy. Ratchet & Clank includes many of the best features of previous similar games, but makes itself unique in a number of ways. Firstly each of the game's levels are huge sweeping vistas with extremely detailed buildings which are visible at all times (i.e. there is no distance fog). This means that a building on the horizon is not just a "backdrop"; in all likelihood Ratchet will be exploring it in a few moments time. Secondly, the game includes a number of sub-games, such as a space fight sequence and a number of turret shoot-outs which are akin to Missile Command in the first person. The game has over twenty levels (planets) and includes as many real-time cut-scenes which tell the story. Also of note is that the story is non-linear, requiring the player to return to previous levels to complete objectives and to choose between multiple paths forward. There is also a respectable array of weapons, gadgets, and accessories to find or buy as the game progresses, which offer some unique gameplay features.

Boxart for Super Mario 64
Super Mario 64
on RetroAchievements (Nintendo 64)
4% audience match

Mario is super in a whole new way! Combining the finest 3-D graphics ever developed for a video game and an explosive soundtrack, Super Mario 64 becomes a new standard for video games. It's packed with bruising battles, daunting obstacle courses, and underwater adventures. Retrieve the Power Stars from their hidden locations and confront your arch-nemesis— Bowser, King of the Koopas! • Run freely in a grassy meadow, tip-toe through a gloomy dungeon, climb to the top of a mountain, or take a swim in the moat! • Leap headfirst into a watery painting and soon you'll be searching for the surface in an underwater realm! • On-the-fly, 3-D rendered gameplay delivers the action of ruthless enemy attacks from every angle! • Find the Caps that give Mario super powers and ponder the mysteries of the pyramid; you can even race Koopas for fabulous prizes! • With the Nintendo 64 Controller and its analog Control Stick, Mario can crawl, kick down obstacles, swim, do reverse flips, and even stick the landing on his backwards somersault! • Saved game information is stored for up to four players in memory.