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Unlike the original Tetris, Tetris 2 has you clearing the field of blocks in a different way. Each play field starts with different colored dots (in this case black, gray and white), with one of each color flashing. The blocks are made up of the same three colors, and by matching blocks of the same color over the top or to the side of the dot will clear the dot and those blocks from the screen. If you clear a flashing dot, all the corresponding dots of the same color will be cleared. To complete the round just clear the dots, not the blocks themselves.
Virtual Lab is a Miscellaneous game, developed and published by J-Wing, which was released in Japan in 1995.
A classic 2D shooter that artfully mixes side-scrolling and forced perspective gameplay. Play as a mighty fighter from the hit Robotech series as you battle to save planet Earth from total destruction. Auto cannon fire lights up the skies in this epic intergalactic war with the Zentradi legions. The best defense that Earth has is the Veritech Valkyrie, a fast-changing fighter that moves through the air with the grace of a dancer and packs the punch of an armored division!
Elevator Action Returns, also known as Elevator Action II, is a 1994 run and gun arcade game developed and published by Taito. It is the sequel to Elevator Action (1983), featuring a much more gritty and realistic setting. Returns retains the elevator-based gimmick from the original, but expands the gameplay system and replaces the spy motif with a new scenario involving a paramilitary team fighting against a terrorist group.
Battle Pinball is a 2-player versus game, played on a single device. Play with your friends, against AI or set two AIs against each other. Simple fast-paced fun. Game is best played locally with a tablet sized device.
A PICO-8 port of Irem’s R-Type, featuring the 4 stages in a 32kb cart! (Similar to the PC-Engine port, with 4 in a 256kb hu-card.)
Vertical sci-fi shoot ‘em up from the Hudson stable. Soldier Blade sticks to the tried and tested formula of Hudson’s previous games in the 'series', while throwing in some extra graphical effects. This time, the power up system involves collecting coloured pods - you can have three pods in stock at any one time, and the colour of the 'active' pod determines your weapon style. You also have the choice of ejecting a pod at any time, which results in a weapon-specific super attack.